Things Breath of the Wild Does, Part 2

Some ruminations about why BotW takes simple techniques to fill otherwise odd gaps.

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Another Cheer for Cibelle

Cibelle landed itself on the most recent Humble Sale. I’m normally cautious about experimental narrative games and unabashed hater of Gone Home, but the concept of Cibelle kept me interested. One dollar later and I find myself flubbing in a puddle of nostalgia. The game gets hammered for value given its normal price tag of […]

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